FAQ?
What does Space Harrier mean?
Described by Sega as a taikan ("body sensation") arcade game, Space Harrier was one of the earliest third-person shooters. The game was first conceived by a Sega designer named Ida, who wrote a 100-page document proposing the idea of a three-dimensional shooter that contained the word "Harrier" in the title.
When did Space Harrier come out?
Sega unveiled Space Harrier at the 1985 Amusement Machine Show in Japan, and it was positively received upon its initial arcade and home releases. It tied at runner-up with the Commodore 64 title Uridium for Game of the Year honors at the 1986 Golden Joystick Awards.
Is Space Harrier 3D?
M2, in collaboration with Sega CS3, ported Space Harrier to the handheld Nintendo 3DS console in 2013, complete with stereoscopic 3D and widescreen graphics—a process that took eighteen months. [38] [39] [40] Sega CS3 producer Yosuke Okunari described the game's 3D-conversion process as "almost impossible.
How many Space Harrier games are there?
Space Harrier spawned two home-system sequels in 1988. The Master System exclusive Space Harrier 3-D utilized Sega's SegaScope 3-D glasses, and featured the same gameplay and visuals as the port of the original game while containing new stage, enemy, and boss designs. [15]